Piano Reveries: The Story Behind the 22-Track Album
Piano Reveries is a solo piano album — twenty-two pieces written and recorded by one composer, with nothing standing between you and the keys. No vocals, no production gloss, no genre to wedge it into. Just a melody, a left hand, and the room it was played in. I made it because those are the pieces I kept coming back to between bigger projects: the small, honest ones that didn’t need a full arrangement to say something true. Gathered together, they became the most personal thing I’ve released.
This is the story behind the album — what it is, what it feels like, and a few of the tracks worth knowing before you press play.
What Piano Reveries is
A reverie is a daydream you fall into without meaning to, and that’s the register the whole album lives in. Piano Reveries is warm, melodic, and emotionally direct. The pieces are short and tuneful rather than sprawling and abstract — most of them you could hum back after a couple of listens. There’s nothing cold or academic here. If a phrase felt good to play, it stayed; if it felt like showing off, it didn’t make the cut.
That directness is the point. A lot of solo piano music hides behind technique or atmosphere. I wanted the opposite: pieces that lead with feeling, that you can put on while you read, write, wind down, or just sit with a cup of coffee and let the afternoon go quiet. Twenty-two of them, sequenced to move through different moods without ever losing that intimate, one-instrument-in-a-room quality.
A guided tour of the album
I won’t pretend to narrate twenty-two pieces one by one, but a handful are worth pointing at on your way in.
The album opens with “After the Storm,” and it sets the tone on purpose — it’s hopeful without being saccharine, the sound of light coming back after a hard stretch. From there the mood loosens: “Play in the Grass” and “The Joy in Life” are exactly what they sound like, bright and unhurried.
Then come the tender ones. “Jade’s Lullaby” is soft and protective, the kind of melody you’d play to settle someone down for the night. “For Grandma” carries real warmth and a little ache — it’s a piece written for someone, and you can feel that in how it moves. “Lovely Night” drifts in the same gentle territory, calm and unguarded.
At the center of the record sits the “Sonatina in G,” a three-movement piece (movements one, two, and three) that gives the album a little more formal weight — a small classical structure tucked among the shorter character pieces, with room to breathe across its three parts.
Elsewhere the album shows off its more playful side. “Two Beat,” “Step and Dance,” “Dance in D,” and “Bouncing Left Hand” are rhythmic and light on their feet, while “Race” picks up the pace entirely. “Joyous” does what its title promises. And the album works toward “Working Through It,” a piece full of quiet resolve — the sound of pushing forward when things are hard, which feels like the right note to leave on.
Those are the signposts, but they’re only part of the picture. You can see all 22 tracks — including a couple I’ve left for you to discover on your own — and preview every one of them on the music page.
How the album connects to Rebellion and Airy the Dragon
Piano Reveries didn’t appear out of nowhere. Before the album, most of my time went into Rebellion, an indie RPG with its own original soundtrack. Scoring a game teaches you to write music that serves something — a place, a moment, a feeling a player is meant to have. You learn to be economical, to let a single melodic idea carry a lot, and to trust that emotion lands harder when it’s simple.
A lot of that discipline carried straight into the album. The same instinct that scores a quiet town or a hard-won victory in a game is the instinct behind “After the Storm” or “Working Through It.” And watching over all of it is Airy the Dragon, the studio’s little mascot — the same character who turns up on the album cover, perched at a grand piano. The game and the album aren’t the same project, but they come from the same hands and the same world, and you can hear the family resemblance.
If the album’s mood pulls you in, the game’s a natural next stop. Rebellion is available on Steam, soundtrack and all.
Where to hear and buy Piano Reveries
You can preview every track and buy the album — the full twenty-two pieces for $9.99, or individual tracks for $3 each — right on the music page. It’s also available on streaming, so you can add it to whatever you already listen on.
If the music means something to you and you want to help me keep making it, the best way is Patreon. Patrons keep the studio’s lights on and get a closer look at what I’m working on next. And if you’d rather know the person behind the keys, there’s more about me and the studio — or you can reach out directly if you’re thinking about a custom piece of your own.
That’s Piano Reveries — twenty-two short pieces, one piano, and as much honesty as I could fit between the notes. Put it on, let the room go quiet, and see where it takes you.